Anoma Developer Documentation
  • Overview
  • Build
    • Getting Started
    • Your First Anoma App
      • Define a Resource
      • Write a Transaction Function
      • Write a Projection Function
      • Run your App
    • Anoma App Examples
  • LEARN
    • Overview
    • State Model
      • Model Comparison
    • Resource Machine
      • Information Flow Control
    • Resources
      • State
      • Logic
      • Kind
      • Lifecycle
    • Transactions
      • Delta
      • Actions
      • Balanced Transactions
      • Intents
    • Applications
      • Backend
      • Interface
    • Services
      • Indexing
      • Solving
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  1. LEARN

Resources

This page introduces resources, the state and logic they carry, and their lifecycle in the Anoma protocol.

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Last updated 2 months ago

Resources are atomic units of state and logic. In the following, we give an overview of the resource state, resource logics, data that can be derived from resources, as well as their lifecycle in the Anoma protocol.

The underlying resource object contains standardized data fields, which are defined in the .

Anoma specs
A state space containing multiple resource objects: three coins, two leafs, a gear, and a potion.